Saturday, 28 December 2013

Exciting project beginning very very soon

The goal of this ambitious project is to produce one artwork a day for the entirety of 2014 and present each artwork here for all to see everyday.
The project will test the limits of my own creativity and the boundaries of inspiration, but that is what makes it both challenging and exciting. What I think interests me the most is the possibility of working with new mediums and techniques. For the past few years I've been working largely with traditional mediums such as paint, as my work has to be exhibited in a physical space. what is interesting about working for an online blog is that the artworks don't have to be physical, I'm very much looking forward to exploring digital and photographic techniques as well as my tried and tested traditional techniques such as paint and pencil.
Of course 2014 is the year of culture here on the Isle of Man and I'm extremely grateful to both the Isle of Man arts council and the Island of Culture for supporting this project
visit the new blog on January 1st 2014:

Sunday, 22 December 2013

finally have a page on facebook

Hello world, just to let you all know that I now have a facebook page for my work, I now I should have done it years ago, but the thought of making everything a jpeg put me off, here it is anyways, so please like and share, also there will be an announcement of big proportions early next week, so stay tuned for that.

Saturday, 30 November 2013

Busy Busy Busy

OK so I know I've been really bad at keeping this up to date lately, though that is about to change very very soon. but in my defence, I have been super busy of late, firstly I've gotten a new computer set up, after being a life long Mac user, I've go a PC mostly because my work is moving more and more towards digital techniques rather than simply paint. That being said I've recently had the honour and privilege of designing and painting some stamps (that's a great job to get, one most illustrators aspire to.) the stamps are themed to the upcoming island of culture and will be on sale from January 6th 2014, so keep your eyes open for that:: Island of Culture Set
more exciting island of culture stuff coming soon..

Sunday, 29 September 2013

Updates from the mists!

Ok since my last post quite a bit has happened. Firstly I got the results of my MA in 3D computer animation and I passed with a distinction (Woo Hoo! :)), I've returned to the Isle of Man for the time being mostly because I'm flat broke, I will be seeking employment within the computer arts from here on out. I've resumed my old teaching job at the Isle of Man college, teaching illustration, drawing, painting etc.. it's quite fun, which is good. a couple of projects on the horizon that I can't really talk too much about at the moment, but trust me when I say they are very exciting.
for now though, here is my showreel:  Juan Moore showreel from Juan Moore on Vimeo.

Friday, 16 August 2013


So here we are then, It's the 16th August a date which i thought would never arrive but has snuck up on me rather quickly it is of course the deadline for my masters project. I have handed everything in and feel weird, with nothing to do. I'm fairly happy with what I have produced, I have a debrief meeting on Monday, so i guess I find out then. results will be sent out on August 30th, I return to the island next week and have secured some part time teaching work for at least a year, so whilst I'm looking for work, freelance or otherwise, I will have something. just excited to be finished: here is the finished project:


Thursday, 30 May 2013

In the midst of things

Feel very much in the middle of many unfinished and uncertain things today, My masters project is proceeding, but is 13 weeks away from hand in, so it's at the early stages. It's odd being a student again, though I'm looking forward to going out into the world and no longer being a student. Ironically I've come up with a number of possible illustration projects, which will have to wait until I'm finished my MA. So keep your eyes peeled for those.
I thoroughly enjoyed painting Clara's album artwork last week, so I'm going to try and continue painting in what little spare time I have. today I'm feeling a little old and in need of a shave so here is me, half way through being 33.

Sunday, 26 May 2013

Clara Barker: Fine Art and the Breslins

Well, so in amongst all this masters madness, My good friend and drinking buddy Clara, has been working on her second full length album and not only did I get to do the cover but also it's named after me too (wooooo!), one nick name I have is "Fine Art" and as some of you will  note the fellow who did the music for the MNH animation last summer was Steven Breslin, The Breslins refers to him and his lovely sister Sue, both of which are great friends, and awesome drinking buddies.
Anyway when the Album is released later in the year you should all go out and get it, it's fantastic.
Also it was so nice to do some real painting again, I hadn't realised how much I had missed it.

Masters project

So I've finished the pre production for my masters which took me all round the houses, I started off looking at computer games, then 3D printing and to what I will actually be doing: I'm going to model the little girl from my werewolf narrative and through the course of 5 models get her to be a werewolf, worst case scenario this will be just 5 models, best case there will be animation and will hopefully be a nice little short narrative.
I have deluded myself a few times, thinking that I could be a digital painter, however now I feel I'm actually getting somewhere with it, though I doubt it will ever replace my traditional work, I can see myself using it more often.
I will endeavour to update this a bit more often, but the masters will likely be very intense, so no promises.

Wednesday, 22 May 2013

3D printing

So everywhere I look at the moment, I see 3D printing absolutely everywhere, so as part of my Personal inquiry (a sort of research project I had to undertake for my MA, which ends in a presentation of the findings) I chose to have a crack at it, in order to do this I used the imp-like character I used to use a lot for art and illustration (pre welcome to the neighbourhood project).

I then took the simple character sketch and began modelling it in 3D, everything I read about 3D printing stated that as long as the mesh is water tight (no holes) manifold (no open faces or shared edges) it should be fine, there was no mention to ngons or unquaded triangles (sorry for the tech talk, these are things to avoid when creating a model for animation)..

So I deliberately left both of these things in, I kept the model low polygon (it's under 2k polys) and did not equally space the polygons, again this is something not mentioned in any of the write ups I've read about 3D printing and so after an afternoon I had this:

I then took it to see the 3D printing researchers here at the NCCA (who are doing amazing things) and I printed it on desktop 3D printer they have in their lab:

This took 11 hours to print and is around 3 inches tall (i didn't have to be there the whole time, we left it printing over night) As you can see, the structure is there, but that's about it, most detail is lost, partly due to the printer used and the plastic not being hot enough at the start. an unusual wood like pattern appeared on the model too, though unexpected, it has a nice quality to it.
Convinced I could get petter results I sent the mesh to a commercial printing service, who produced this:

The detail is all there, even down to the un-smoothed polygons. this has opened my mind up to all kinds of possibilities. Many people have asked me about sculptures of my work and the main reason why I've never looked into it is because of the spindly nature of my characters, I didn't think they could stand up. when I'm finished with the MA, this will receive a lot of  more of my attention. look out galleries!!

A new website

As many of you know I've not had a website for quite some time now (I think the I took the old one down in 2007) largely because I felt I wasn't really getting that much from it and it was a giant pain in the arse to keep up to date with, partly why I started the blog, it's much more Juan friendly. anyway long story short I recently applied for a teaching job that required me to upload my artwork to a wix site, it seemed very straightforward to get together, so after a long time here is my new website:

you can get to it here:
Once I finish with my MA I will make a more permanent website, with an address that is easier to remember. incidentally I didn't get the job :(

Zombies (again) and How long has it been since I updated this?

Wow, ok I'll admit it has been a bit of awhile since I updated this, The last few (by few I mean many) months have been so busy and so intense, work wise I never would have believed it possible. well since last December< I'm still in Bournemouth, still on the masters course here  at the NCCA, it's been fantastic, we have just completed all work leading up to the final masters project and now have a brief break before that begins, touch wood at the end of August I will be hopefully finished and will then be Juan Moore MA (fingers crossed) so the thing that has kept me the most busy by far was the group project (began in January, ended in March) I got to be the Director and worked with a great team to produce the following animation:

for an HD version go here:
I know, it's about zombies again, it something I keep coming back to, it never quite goes away, though I'm a bit zombied out at the moment so it maybe awhile before I go back to them again. I'm very pleased with the project and I'm happy to say that the team got distinctions all round. so all is good on that front.